đŽ Project Description
This project is an implementation of the classic Snake game in Python using the Pygame library. It serves as a practical exercise for 2D game programming, focusing on handling inputs, rendering, and game logic.
Gameplay Screenshot
⨠Core Features
- Grid-based Movement: Discrete steps for pixel-perfect classic feel.
- Warping Mechanics: Screen wraparound effects for continuous gameplay.
- Dynamic Growth: Snake grows as it consumes randomly generated food.
- High Score Persistence: Track your best performances across sessions.
- Collision Detection: Real-time detection for self-collision and environment interactions.
âī¸ Technical Overview
The game architecture is built on a modular foundation:
- Game Loop: Orchestrates event handling, logic ticks, and rendering at a constant framerate.
- Entity Management: Separate modules for Snake, Food, and Game Settings.
- Input Validation: Smart input handling to prevent immediate 180-degree turns.
- Modular Codebase: Clear separation between
game.py,snake.py, andsettings.py.
đ ī¸ Tech Stack
Python 3.8+
Pygame
Git
đšī¸ How to Play: Use Arrow keys or WASD to move. Avoid hitting your own body while aiming for the highest score!